Voiceover

Speech Recordings

are a very special challenge – though not regarding the audio recording itself. When synchronizing e.g. video games, special care must be taken with the "workflow", because when recording hundreds or even thousands of speech and sound snippets, one can quickly lose track.

The Speaker Room

The vocal booth naturally also serves as a speaker room. In this case, the speaker sits in front of the table with the installed microphone and is allowed to put themselves into the film or the game.
We have a large network of speakers, also many in our immediate vicinity, mostly amateurs or professional actors in various languages (German, English, Palatinate Dialect)

Voice Over Recording

Daylight in the speaker room or vocal booth is an important prerequisite for fatigue-free working. Especially voiceover projects usually last for several hours even for individual speakers.
The room is acoustically completely shielded from the outside world. We have an outer wall made of 30 cm lime sandstone and additionally a floating inner room also made of lime sanding stone. The window connection to the outside was realized via 2 double-glazed windows with special soundproof glass.
Maybe an overkill – but that's just how it is 🙂